When Play becomes a Job
- Edwin McRae
"It’s a game I don’t want to stop playing, certainly. Although the more I do, the more I experience this existential fog of wondering if I’m really having a good time at all."
- John Walker, Senior Editor at Rock, Paper, Shotgun
Yes, he's talking about Assassin's Creed: Odyssey, or AssCreed as he 'fondly' calls it. So here it is, this wonderfully consoling article.
Interesting that he never hones in on the cause of his compulsion. The mechanics and the dopamine manipulating goal + uncertain reward system. He 'gets' it, certainly, but doesn't seem willing to look under the hood to examine the evil machine at work. Like I said...interesting.
About Edwin McRae
Edwin is a narrative consultant and mentor for the games industry.