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ABOUT EDWIN MCRAE

Edwin McRae is a narrative designer for the games industry. He freelances for independent game developers and is currently Games Pathway Lead at Otago Polytechnic in New Zealand.

He has written two non-fiction books on narrative design, Narrative Design for Writers and Narrative Design for Indies, and has formerly been a LitRPG author and a television screenwriter.

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LATEST GAME

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Flesh and Blood TCG

Welcome to the world of Flesh and Blood, a hero-centric fantasy trading card game that features classic fantasy classes with unique playstyles. 

 
 

 

LATEST BOOK

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Narrative Design for Writers

Do you want to turn your talent for writing into a narrative design career in the games industry?

 

 

LATEST BLOG POSTS

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How to break into the games industry as a writer

Veteran game writer and narrative designer, Rudolf Buirma, offers advice to writers who want to work in the video games industry.

Building game worlds for indies - Stimulation versus Imagination

We explore the stimulation - imagination continuum of player engagement and look at how indie game devs can strike a balance between the two.

Writer learning Unity game engine - Initial Impressions

Edwin embarks on his learning Unity journey with Future Games.

Treating the Player with Respect!

Why you should never 'dumb down' your game narrative.