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ABOUT EDWIN MCRAE

Edwin McRae is a narrative designer for the games industry. He freelances for independent game developers and is currently developing and teaching game design courses at Otago Polytechnic in New Zealand.

He has written two non-fiction books on narrative design, Narrative Design for Writers and Narrative Design for Indies, and has formerly been a LitRPG author and a television screenwriter.

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LATEST BOOK

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Narrative Design for Writers

Do you want to turn your talent for writing into a narrative design career in the games industry?

 

 

LATEST GAME

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Grimguard Tactics

An epic, dark fantasy RPG with an expansive Hero summon and turn-based tactics style gameplay. Recruit powerful heroes and turn them into fighting legends; create synergetic teams and discover deadly strategies; defeat an evil force that threatens the realm.

 
 

 

LATEST BLOG POSTS

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Writer learning Unity game engine - Week 1 / 10

Edwin embarks on his learning Unity journey with Future Games.

Treating the Player with Respect!

Why you should never 'dumb down' your game narrative.

Rainmaker Audio Experiment

A short experiment in interactive audio using the TWIST interactive audio platform and Replica's AI voice synth technology.

What you Like versus What Works in narrative design

A warning about game writing based on what you 'Like' versus what's actually going to work for the player.