Do you need a professional writer for your game 
but don't have room in the budget for a full-time writer?

Edwin McRae is an experienced narrative designer and game writer with systems in place to work remotely on your project. 



 What's new?


Designing game environments that are rich with story

Your writer can ensure that your environmental visualisation process is steeped in story. Rich narrative that your artist can then mould into stunning eye candy.

Writing Tomes that your Player will Read

Players will read, and it's still one of the the cheapest and most efficient ways of delivering story within your Indie game. Tomes are those pieces of text that a player can read in the quiet moments of your game. But they need to be done well and they need to be done right!