Do you need a professional writer for your game but don't have room in the budget for a full-time, in-house writer?
Edwin McRae is an experienced narrative designer and game writer with systems in place to work remotely on your project.
LET'S MAKE A GAME TOGETHER.
Edwin ensures that Story and Gameplay walk hand in hand from premise to production.
For an example of how your game will benefit from Edwin's skills, check out
a sample of the narrative design projects Edwin has worked on, and this post on the role of a narrative designer.
Click on a service below for more information.
"Gameplay is what we do. Story is why we do it."
GAMESPOT PC GAME OF THE YEAR 2013
Edwin McRae is the lead narrative designer at Grinding Gear Games,
working on Path of Exile - a dark fantasy ARPG.
In 2013, Path of Exile was awarded Gamespot PC 'game of the year'
and IGN PC 'role-playing game of the year'.
As of 2015, Path of Exile has over 11 million registered users worldwide.