Want to learn about narrative design and writing for the games industry? Join Edwin's Group

Video Game Detox - Day 19 of 30

RPG systems are far more comfortable than life.

Gain 1000 XP = Achieve Level 7 as a Warlock = Get two Attribute Points and a new selection of spells.

If only real life was that predictable! We’d all work harder, without any anxiety, because the goal is guaranteed by the system. Effort = Reward.

That sort of comfort is very attractive, both in RPGs and LitRPG. See you tomorrow!